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PlayStation 2 (PSX2 Cheats)
New # A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

Game: Time Crisis 2Platform: PSX2

 Stage trial 2
 
 Successfully complete stage 1 in story mode on any difficulty setting 
 to unlock stage trial 2.
 
 
 
 Stage trial 3
 
 Successfully complete stage 2 in story mode on any difficulty setting 
 to unlock stage trial 3.
 
 
 
 Mirror mode
 
 Successfully complete story mode using only one credit to unlock 
 mirror mode.  
 
 
 Crisis mission mode
 
 This mode appears in the Extra Games. To access Day 1 of the mission, 
 successfully complete story mode once. To access Days 2 through 
 5 and the final day, you must clear the current day. For example, 
 when you clear Mission Day 2, Mission Day 3 will be activated. To 
 access the Extra Mission, clear 4 Day Missions out of 5. To access 
 Final Mission 2, clear all extra missions except the Final Day. 
 Note: You do not have to clear all missions in a day to access the 
 next day. Out of the 5 missions in a day (not including the Extra 
 Mission), only at least 4 need to be cleared to proceed.
 
 
 
 
 Music test
 
 Successfully complete crisis mission mode. Note: This will also 
 unlock Final Mission 2.
 
 
 
 Automatic weapons
 
 Successfully complete story mode twice to unlock automatic weapons. 
  
 
 
 Infinite ammunition
 
 Successfully complete story mode using automatic weapons to unlock 
 infinite ammunition.  
 
 
 Wide ammunition
 
 Successfully complete story mode using infinite ammunition to unlock 
 wide ammunition.  
 
 
 Free play mode
 
 Everytime the player uses all credits in story mode, one credit 
 is added. After nine credits, the credits change to free play mode. 
  
 
 
 Shoot Away 2 extra mode
 
 Achieve a high score in Shoot Away 2 retro mode to unlock extra 
 mode.
 
 
 
 Shoot Away 2 arrange mode
 
 Achieve a high score in arcade original mode (Retro) to unlock arrange 
 mode. You will receive bonus points if you hit two clay pigeons 
 with one bullet. Your points will double, so if you hit a 30 points 
 clay and a 40 points clay with one shot, you will get 140 bonus 
 points.
 
 
 
 Bonus Quick and Crash game modes
 
 To access the additional Game Modes, "Chain Hit Game", "One Shot 
 Game" and "10 Second Game", you must achieve higher than fifth place 
 on the standard difficulty setting. The Target will change in the 
 "Chain Hit Game" as below:
 
 
 
 0-48: A cup
 49-98: A piggy bank
 99-148: A filament light bulb
 149-173: Pac-Man
 174-198: Cosmo
 199-223: Mappy
 224-253: Pooka
 254 - 255: Bacura
 
 
 Note: If you shoot Bacura, the counter will stop at 255 points. 
 There will be no further increase in your points after this, regardless 
 of how many targets you continue to hit.
 
 
 
 Alternate two player mode
 
 To play a different two player mode without splitting screens, select 
 double gun mode. One player can use the gun and the other player 
 can use the controller. If you have two guns you can use them both. 
 If you have two controllers you can also use both of them. Note: 
 Both players have to hold Reload to pop up or both players have 
 to release to pop up. Both players also have the same amount of 
 life.
 
 
 
 Bonus points on Stage 1, Area 2
 
 In Stage 1, Area 2, when fighting Jacob Kinisky (the first Boss), 
 shoot him in the head and his hat will fall off. Shoot his hat off 
 every time you see him in the area. You will now notice that when 
 you reach the end of the Area you will not fight the NDI vehicle: 
 Instead, the vehicle will drive above you. You will look to the 
 arch on your left, where you will find numerous bonus point soldiers 
 (yellow color). Each of these bonus soldiers are worth 5,000 points 
 when shot once, and if shot more than once, the extra shots will 
 also amount to more than a standard soldier. Once all the yellow 
 soldiers are defeated, Area 2 will be clear.
 
 
 
 
 Bonus points on Stage 2, Area 2
 
 When on the train, another train will pass by and the Boss will 
 shoot all of the windows. After that, the action message will appear 
 and you will have to succeed in shooting two yellow men waiting 
 on the train. Do this and you will jump on to the other train. There 
 will be many yellow men to shoot.
 
 
 
 Bonus points on Stage 3, Area 1
 
 When Wilddog first appears to fight, shoot the man with the rocket 
 launcher to the left of him. Next, shoot the other man on the right. 
 Then, shoot the blue man under Wilddog. Finally, shoot Wilddog six 
 or more times. If you succeed, you will fight many yellow men when 
 fighting Wilddog immediately before Area 1 ends.
 
 
 
 Game Shark Codez: 
 
 Master Code (Must Be On):
 EC8786C8 142BEB0C
 
 Infinite Credits:
 4CDFA738 1456E79E
 
 Infinite Health P1:
 4CF3BA80 1456E7A1
 
 Infinite Health P2:
 4CF3BAE0 1456E7A1
 
 Infinite Ammo Gun 1:
 4CF3BDE4 1456E79E
 
 Infinite Ammo Gun 2:
 4CF3BD14 1456E79E
 
 Infinite Time:
 4CF3BA84 14560126


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