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PlayStation 2 (PSX2 Cheats)
New # A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

Game: Sly Cooper And The Thievius RacconusPlatform: PSX2

 Get 100% on the Game 
 At the screen that says continue or start new game, press UP, DOWN, LEFT, 
 RIGHT, L2, R1, L1, R2, SQUARE, TRIANGLE, CIRCLE, X. 
 
 Bonuses
 Get all the bottles hidden within a level. A FMV sequence, special 
 move, or background information will be unlocked.
 
 Successfully complete the game to unlock the introduction sequence 
 from the Japanese version of the game.
 
 Find all Thievius Raccoonus pages to unlock the Thievius Raccoonus 
 ending sequence.
 
 Successfully complete all Master Thief Runs to unlock a background 
 FMV sequence.
 
 Extra lives and Lucky Charms
 Go to the "Prowling The Grounds" area at Raleigh's hide out in "Tide 
 Of Terror". Go from the fountain with the funny looking fish and 
 walk up the trail of coins. To the left of the "High Class Heist" 
 mini-level is an extra life. Around the corner there is a tree and 
 a window pane over a patch of thorns. In the window is a Lucky Charm. 
 By repeatedly entering the "High Class Heist" mini-level, and returning 
 to the main area, you can get these items again, as many times as 
 desired.
 
 Extra lives
 You must start with at least one life to do this trick. Go to Sir 
 Raleigh's "Prowling Grounds" and look to the northwest. You should 
 see two trees. Double jump on the end of the stair rail or the twisty 
 sewer thing and jump on the trees. You will see a window. Hit it 
 open with your cane and get the extra life. Go back the same way, 
 in stairway. Stay in the middle, then kill the guard with the flashlight. 
 Go toward "High Class Heist", but do not enter. Look to the west 
 to find another window. Break it open and get the life. Then, kill 
 yourself by jumping onto the spike plant in the same location. Restart 
 and you will be in the "Prowling Grounds" again. Repeat the process 
 to build your extra lives.
 
 Save lives
 Press Start as Sly dies before the scene change, then exit the level. 
 However, this is not useful in the final level.
 
 Moving heads
 You can move Bentley's and Sly's heads when they communicate through 
 the binocucom by moving the Analog-stick on their side (Right Analog-stick 
 for Sly and Left Analog-stick for Bentley).

 Defeating Clockwerk
 When trying to defeat Clockwerk on the second stage, do not let the rings fool 
 you when they flip. They never change their path.

 Hook Detour
 In the level "A Stealthy Approach" when you get to the hook on the right of the 
 screen there is a small boulder (Note: it is slippery). Jump on to the boulder and 
 straight ahead there should be a larger boulder covered in ferns kind of blending 
 in. Jump onto that boulder then doublejump to the left. Then you should either
 land on the gate to where you just juump off or you jumped over it.

 
 
 Game Shark Codez: 
 
 Master Code (Must Be On):
 0E3C7DF2 1853E59E
 EE9F582E BCC9E0F2
 
 Infinite Lives:
 FE971AFE BCA99BE6
 
 Infinite Time:
 CE9815C0 BCA9DD10
 
 Max Coins:
 FE971A86 BCA99BE6
 
 20 Clues:
 CE9730DE BCA99BA3
 
 Gold Horseshoe:
 CE971AFA BCA99B85

Dodge Bullets:
If you got all of the clues in the toad level, then you can just use the roll ability 
you got and you wont get shot.

Analog Fun:
You can move people around when they're talking on the binocucom. Just move 
the left analog stick to move the guy talking on the left, and move the right analog 
stick to move the guy talking on the right.

Sliding Fun
Want to have some sliding fun? Well, first ya have to go to Two To Tango. After ya 
get a break from Carmilita's shock missles and your at the two gards, beat up the 
one on the left first. Then jump on the matteress and get on the light closest to the 
guard by the safe. Through a decoy into the light. He'll look around for a minute 
and then he will walk back by the safe. When he gets there he'll turn around and 
slide to the door.

Hint to Beat Polar-King:
When Polar King (4th Boss) is about to push you back, use the mine technique to 
put a mine in front of him. When he's in the middle of the platform press triangle 
and you'll get pushed up to the next edge and closer to Polar King and you'll not 
die.

The Bosses:
sir raleigh:hit him when he's little 
muggshot:hit the mirror 
mz ruby:press the buttons when she shoots him 
panda king:hit him but watch his attack 
clockwork:shoot him where he can paralise; pass in the rings; go hit him but watch 
the alarm sistem

Defeating Muggshot:
Go around the sides of the arena and hit the gold mirrors. Do not let him shoot 
you or the mirrors. When you hit all the mirrors, he will get burnt. Repeat this as 
many times as needed. 

Learn the Roll move from collecting clues and use it when you fight him. He will not 
be able to hit you while you are rolling. Also, it makes you go faster.

Use the Mine move. Have him stop near the mine, then blow it up. When he 
laughs, it gives you extra time.

In each round to advance to the next, you must hit all of the mirrors. In the first 
round, it is a square platform with mirrors. In the second round, it is a square 
platform with some holes and oddly-placed mirrors. The third round is on the 
chandeliers, where you must Spire Jump to different lights to hit the mirrors. 
Muggshot cannot hit you while you are rolling.

Hint: Defeating Mz. Ruby:
To get to Mz. Ruby for a whack, you must repeat her pattern of button 
combinations in order to dodge her energy blasts. This includes pressing Square, 
Triangle, Circle, X in rhythm with her beat. There are three rounds. When you get 
close to her, whack her.

Hint: Defeating the Panda King:
When you are trying to defeat the Panda King, listen to what he says and fighting 
him will be easy.

This Boss remains in the middle of the platform. Race around the circular room 
while dodging his fireworks, then continually whack him when you get close to him. 
He gains a new attack every round; however these are easily dodged.

Once you are close enough, he will start to attack. When it looks like he is going to 
spin, jump when he starts moving again (about two seconds). When he raises one 
hand, move out of the way. When he raises both hands, stay where you are. After 
you have dealt a good amount of damage, he will blow you back out to the outer 
ring. Also, when he throws his fireballs, move about five steps to the left or right.

When fighting the Panda King (or any Boss) if you have the stun move, use it.

Hint: Defeating Raleigh:
Jump around on the platforms and wait until the fly he ate wears off. Then, swing 
your cane to hit him. Repeat this as many times as needed.

In the beginning round, run around Raleigh so he cannot flatten you. Whack him 
with your cane when he becomes small again. For the next round, all of the 
platforms around the one you are on will disappear. Still try to whack him when he 
becomes small. The next round has the same idea, except that when Raleigh 
bounces on a platform, it disappears. The fourth round is the same as the second, 
however Raleigh now has a spinning tongue technique.


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