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PlayStation 2 (PSX2 Cheats)
New # A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

Game: Lord of the Rings - The Fellowship of the RingPlatform: PSX2

Unlimited Gold coins:
On the East Road just out of Hobbiton (past the woodsman who trades his dagger 
for pipeweed), on the ledge above the stumps that summon the elves is a house. 
Enter it and walk up to the bookcase. Press Action and a gold coin will appear. 
Leave the house and re-enter. Another gold coin will be there. Repeat this to get 
as many coins as needed. 

Hobbiton: Wolves:
When the wolves appear just after leaving Hobbiton, run between the rock and the 
tree directly on your left. This is a patch of brambles that the wolves will not enter. 
You can safely attack the wolves from this point by positioning yourself close to 
the rock facing up on the screen. If done correctly, the rock will prevent you from 
stepping forward while you attack. You may have to run out and back in briefly to 
lure a wolf over to where you want it, but this is easy enough.

Moria:
To pass the 21st hall in Moria, go to the center of the room and push or pull the 
four blocks of stone with hands on top of the tiles that you can step on. Once you 
put all four on, you will pass that part of Moria.

Moria: Opening door:
To open the door at Moria, go up to it and press Action. It will ask you for a chant. 
Pick "Melon". 

Moria: Killing the fire monster: 
When you are Gandalf, you have to save your party from the fire monster when 
you get past Moria. When you begin the fight, you should equip the spell Staff 
Strike to Gandalf. When you are going to him, he will shoot fireballs at you. To get 
to him, dodge the fireballs. If you get too close, he will blow fire at you. If you get 
as close as you can, he will try hitting you with his unblockable fire sword. Also, it 
is impossible for you to fall down the abyss. Get close until he keeps shooting 
fireballs at you and use Staff Strike. After you use the spell, he will be stunned. At 
this point, start hitting him with your sword only for a few seconds. Then, run back 
to your team. Keep repeating this to kill it.

Amon Hen: Defeating the Ring Wraith: 
When you fight the Ring Wraith on the Balrog, there is a tower with steps that you 
can walk up. If you stay up there, the Balrog cannot hurt you, except when it 
takes flight.

Defeating the Barrow-Wight:
Run up to the top right corner and there will be a chest. Jump onto the ledge it is 
on to get the dagger. Then, put the ring on and hit the Barrow-Wight. It will go 
underground. Take off the ring, and when it returns, put the ring on and hit the 
Barrow-Wight. Frodo will sing Tom Bombadil's song and you will defeat the Boss.

Westernesse Dagger:
When you get to the point where you are looking for Merry, Pippin, and Sam in the 
cave, you will see a box. Go to it and you will get the dagger.

Wake up Lobelia:
When you have to escape from the Dark Riders in Bywater, throw a rock at the 
bell five times. You will see her lights turn on.

Silver pin:
At the start of the game if you talk to Ted Sandyman, he will say that he is looking 
for a silver pin. The pin is hidden in the weathervane over by the river. You will 
see another Hobbit there. Press Triangle to talk to him. He will ask you to throw a 
rock at the weathervane to get it to move again. When hit, he will give you the 
silver pin. 

To find the missing metal pin, throw a rock at the weather vane (the rooster statue 
on top of some houses). If done correctly, you should get the pin and fix the mill. 
When completed, your purity meter will rise allowing you more ring uses.

Unlimited Dwarven and Elven Shots: 
When you are at the Prancing Pony Inn and have just defeated the two ruffians 
who stole your dagger, go through the open window and climb up the ladder. Once 
up, you should notice that the ring is spinning in its slot. Turn to the right and use 
the ring. You should see a platform with both an elven and dwarven shot. Collect 
them and jump back to the ladder platform. Then, take off the ring and put it back 
on. You will notice that the items appear again. Do this as many times as needed 
to get unlimited elven and dwarven shots.

 Hobbiton: Escaping from the Riders: 
When you are playing as Frodo, you have to go to Maggot's farm to meet the three 
hobbits after giving the key from Lobelia to Mr. Gamgee. Stand at the door where 
you began, and face the door at the screen. When a Rider passes, sneak to the 
rock next to you. When the Rider passes again, go to your house. You have to 
cross the garden. If they hear you, go to the door at your house. Remember, 
there is more than one Rider. If they see you, you must surrender the ring and 
start over. Do not use the ring when the Riders are near, or they will find you. 
When you do not see any Riders, run to the fence near the tree house and jump 
over it. When you are at Sandyman's mill, you will see another Rider on the bridge 
to Bywater. Throw a rock over the river. If you do, he will move. Cross the bridge 
and go to a flat plain. Keep throwing rocks to the places he can move. If done 
correctly, you can make it to the Shire. You will see Robbin being attacked by a 
wolf. His life is not dependent and you will not fail your task if he dies, but it would 
be kind. As you leave Hobbiton, the wolves will appear. To prevent from being 
seen, use the ring until you cannot see any wolves. When you made your escape, 
you will see another Dark Rider. Like the task before, you can throw rocks so that 
the Rider can move any direction. If you do not want to be seen, there is a tree 
trunk where you can hide. Be careful; as you throw rocks from the trunk, the 
shadow still remains. When he makes his farthest point, you can sneak out of the 
tree trunk and make your way to Maggot's farm.

Get Past the 2nd Hall Level:
On the 2nd Hall level, where you play as Frodo and Gimli accompanies you, let 
Gimli hack the orcs at the beginning. When he's done slashing them, run across 
the floor and turn to your left. You will see a gap between two strips of floor. Jump 
across it, and then jump across the other gap just ahead of the first one. A fallen 
piece of stone provides a huge ladder leading up to a ledge that an orc-archer is 
shooting from. Kill the orc, then head over to the blue piece of boulder. If you 
need to change your perspective, go ahead, but you need to push the boulder off 
the ledge. Another little cutscene will show the boulder come crashing down onto a 
narrow strip of floor that looks different from the other designs. Come back 
down to where Gimli is, head over to the boulder, and push it onto a weird-looking 
square in the middle of the weird-looking strip. Another cutscene will show a door 
opening somewhere, and after this, you head across the bridges and pieces of 
floor until the door is reached. ( P.S. - Let Gimli cut up orcs all the way.)

Get Past the Smashing Tree Level:
On the Smashing Tree level, run across the brook at the very beginning and you 
will find mushrooms. Then run up the side of the river until your Stealth Indicator 
goes yellow or red ( usually just yellow.) A short minifilm will play in which an evil 
tree sprinkles yellow stuff over Merry, Pippin and Sam, then gameplay resumes. 
When the tree tries to smash you, don't attack its trunk or it will kill Merry and 
Pippin. Attack the limbs when they try to smash you. The limbs will draw back with 
a weird noise. Note: Don't attack the limbs vigorously, or you'll lose health. Hit 
them one time with your walking stick, and then run. 
Repeat this until another minifilm appears.

Get Past the Fire Creature Level:
When you have to beat the Balrog on the bridge, save the game. ( Trust me, you'll 
die at least 5 times.) When gameplay resumes, press R2 to bringup your inventory 
stash. If you need Miruvor, use it, but don't get stupid and waste it all. Then 
select " Lightning " as your magic spell and go back to gameplay. Dodge the fiery 
circles the Bal- rog throws at you ( a little helpful tip: they go from left to right, left 
to right ), then cast the Lightning spell at the Balrog. A message will appear at the 
bottom of the screen saying to strike the Balrog with Glamdring while it's stunned. 
Do it, but run back as soon as the Balrog regains consciousness. After a few times, 
Aragorn will cry, " Gandalf, take this!" and you will receive a Miruvor. Repeat the 
stunning, attacking, and running back process until you cast down the Balrog but 
then fall into the abyss yourself ( only you'll win.)

Get Past the Dark Rider in Green Hill Country:
To get past the Dark Rider in Green Hill Country, get behind a boulder and throw 
stones far away from you. Practice this technique until the Rider chases after the 
stones, then run across the Bridge to Maggot's farm and meet Merry, Pippin, and 
Sam.

Get Past the 1st Forest Level:
On the forest level where you must find Sam, Merry and Pippin, run ahead and 
eventually you will find a pile of rocks in your way. Run back to the gate and then 
run to the pile of rocks again. They will have disappeared by that time, at which 
point Frodo will remark about the forest having a mind of its own. From there on, 
kill the huge spiders with your walking stick, and when you hear a voice say " Hey, 
Frodo!" or " We're over here!", look around until you find one of the Hobbits.

Mushrooms In Hobbiton:
While playing as Frodo in Hobbiton, sometimes you will find hidden mushrooms. 
The first pair is in a tree down the hill from Bag End. Another is around the house 
just when you get down from the tree. Browse carefully for them, and you will get 
them all. Tip - find Old Noakes' herbs to earn a few extra.

Gollum's Gift:
On the first Amon Hen level (not the Orc Dam, but the one where Sam is snatched 
up by the Ringwraith at the beginning), you will have a chance to see and talk to 
Gollum. To perform this trick, first kill the wolves with Frodo. Also get rid of the 
Uruk-hai that come charging for you. When you run past the cave that the wolves 
charge out of, continue on until you see a gap open up before you, and two Orc 
archers trying to reach you with their arrows. Instead of dropping down, go to 
your left and up the hill. Then, go back the way you came, and run down to the 
river's edge. You should hear Gollum yelling in fury. Once again, take a left and up 
the ridge, where there is now a fallen tree log. Cross it and start speaking with 
Gollum. After the discussion, he will toss you a fish, which serves as your weapon 
for the remainder of the game (and is actually much more deadly than your 
sword!)

Get Past Barrow-downs:
On the Barrow-downs level, after you have moved through the graveyard and 
killed all of the whispy ghosts, you will arrive in a cave. Merry, Pippin and Sam are 
in the back, and a Barrow-wight will be guarding them. Do not move toward the 
hobbits, or the wight will begin attacking you. Instead, move forward and onto the 
ledge on the wall opposite yourself. Open the chest and you will recieve a 
Westernesse dagger. Use this to chop the wight. After about nine hacks Tom 
Bombadil will show up and eliminate the enemy. Tip: Use the Ring when you hack 
so the wight cannot attack you.

Guide To Goodies:

The following is a compiled list of all the extra things you can encounter in the 
game. 

Mushrooms - Can replenish 10% of Frodo's health. 
Crams - Replenishes 30% of your health. 
Lembas - Replenishes 100% of your health. 
Miruvor - Replenishes 100% of Gandalf's spirit. 

Longsword - The first blade Aragorn has. 
Anduril - The blade Aragorn acquires (Rivendell). 
Walking-Stick - The first weapon of Frodo. 
Sting - The second weapon of Frodo (Rivendell). 
Westernesse Dagger - Frodo's temporary weapon. 
Glamdring - Gandalf's permanent sword.

Get Past The Water Creature In Moria:
When you must attack the Watcher in the water of Moria while Gandalf tries to 
open the doors, you must follow a pattern to succeed. Instead of slashing at the 
tentacles with your sword, fire at them with your arrows. They will recede as they 
are rendered useless, until Gandalf says that he has figured the password out. 
Enter the gate and you're finished.

Hidden Miruvors in Moria Labyrinth:
When playing as Gandalf in the Moria Labyrinth level, walk up the long stairs and 
you will see many miruvors as you go. Collect them. Repeat this pattern 
throughout Moria - often you will find Miruvor in secret places.

Get Past the Wolves in Hobbiton:
When trying to get past the wolves in Hobbiton (after the short clip of them 
howling) DO NOT PUT ON THE RING!! You can, but there is no point. If you just run 
right past them, it will work, because they cannot attack you while you are moving.

Get Past the Dark Riders in Hobbiton:
This isn't a cheat, but it could help. When you have to get past the Dark Riders in 
Hobbiton, throw stones far away from yourself and they will chase after them. Run 
away when they are distracted. This works every time. Repeat this process until 
you reach the Bywater Bridge. Then throw stones in the direction of Sandyman's 
Mill until the Dark Rider chases them, and run over the bridge.

Get Past the Wolves in Bywater:
To get past the wolves in Bywater, wait until the nifty little minifilm of them howling 
passes and then put on the Ring. To do this, simply press R2 to bring up your 
inventory selection, then select the Ring. You will become invisible to the wolves 
until your purity becomes low. But by that time, the wolves will have lost sight of 
you, and you're free to go.

Defeat The Nazgul At Amon Hen:
On the last section of Amon Hen, you will have to kill the Nazgul and his Fell Beast 
(the Ringwraith and his dragon.) Go forward from your starting point and slash at 
them with your sword. (Beware the weird green mist, it can poison you badly!) 
After a few hits, the Nazgul should fly away. Run around, dodging his shots. He will 
become vulnerable after a short period. Attack him with your bow. Repeat this 
several times and Legolas will kill the wraith during a cutscene. You will complete 
the game after this victory.

The Secrets of the Trollshaws:
Immediately following the "A Knife In The Dark" level, you will need to forge a 
path for the hobbits in the stage named "Trollshaws." Instead of moving ahead 
yourself, however, let the four hobbits go in front. They will actually kill the 
enemies faster and better than you yourself can, and they will not pick up the 
Crams and Lembas. In short, let the four companions do the dirty work, firing a 
few arrows to cover then and there, then rake up the health goodies afterwards.


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