 |
PlayStation (PSX Cheats)
| Game: Legend Of Mana | Platform: PSX |
Note: This game is also titled Seiken Densetsu 4.
Debug room
Note: This code requires a Game Shark or Pro Action Replay cartridge.
Enable the following code in the North American version of the game:
D0102672 0101
30102674 0001
Enable the following code in the Japanese version of the game:
80102752 0002
Load the game and refer to the following guide.
Secret sword
Have a saved game from SaGa Frontier 2 on the same memory card as the
one used for Legend Of Mana. Enter the save screen, highlight the
SaGa Frontier 2 file, then exit out of the save screen. Enter Bone
Fortress and head toward the bridge where you fought the
DeathBringer. There will be two skeletons at that location. Approach
them and you will fight DeathBringer 2. After defeating it, you will
get the strongest sword from SaGa Frontier 2.
Get a Chocobo
To get a Chocobo as a pet, have a saved game from Final Fantasy 8 on
the same memory card as the one used for Legend Of Mana. Enter the
save screen, highlight the Final Fantasy 8 file, then exit out of the
save screen. When you catch a bird egg in the eastern section of
Domina it should hatch into a Chocobo.
Get "Fastest Wheel"
Complete the "Catchin' Lilipeas" quest and have a saved game from
Chocobo Racing on the same memory card as the one used for Legend Of
Mana. Enter the save screen, highlight the Chocobo Racing file, then
exit out of the save screen. Go to Polpota Harbor. On the Polpota
Harbor map screen Skippy, the thin big eared creature from the
"Catchin' lilipeas" and "Huntin' Du'cate" quests, will appear and
hand you a ring item called "Fastest Wheel".
Shadow Zero mini-game
Successfully complete the "Jewel hunter" quests (The Lost Princess,
The Flame of Hope, Drowned Dreams, The Looking-Glass Tower, The Lucky
Clover, Cosmo, Two Pearls, Alexandrite, Flourite, and Tear Drop
Crystal). When those events are finished, go to the bar in Domina on
Salamander day. You should see a Shadow Zero standing near the
counter. Talk to him to play the game.
Land Bopper mini-game
Get nine lands in full view on the world map (which should resemble a
slanted tic-tac-toe board). Then, hold L1 button for approximately
four seconds to get the Land Bopper start screen to appear.
New Game + feature
Successfully complete the game, then load the game that is next to a
music symbol. This will give you a "New Game +" feature. This game
allows access to your old level, items, weapons, and instruments.
When you start out in your home, go to the study (the room to the
right down the stairs). Find the encyclopedias and go to the
"Forbidden Tome".
Hints
Rename items
While on the menu screen, enter the equip menu. Select the item of
your choice, select the status of the item, and press X(2) on the
item. A name creation screen will appear, allowing you to enter the
name of your choice.
Items with value
If during the course of the game you find your characters Lucre
(funds) a bit low, go to the SS Bucaneer. Once there, make your way
to the lower deck area and enter the left door on the bottom of the
screen. This will place you in the forecastle. Here and in the next
room are the Polter Box enemies (which resemble a treasure chest).
The Polter Box frequently drops three different valuable crystals.
The Sun and Moon crystals each sell for 750 Lucre. The Glow crystal
sells for 1,000 Lucre. Go in and out of the room to bring the enemies
back as many times as needed. If you have not got the SS Bucaneer,
yet go to the second floor of the Bone Fortress and fight the Kid
Dragon at that location. He will ocassionally drop a Dragon Steak,
which is worth 1,000 Lucre. The Kid Dragon will also drop Dragon
Breath which is very useful in tempering swords and sells for 300
Lucre.
Two player duel
If you want to fight a friend, travel to Geo and go to the uppermost
dot. Enter the building and go past Sotherbee into the basement.
Continue down once more and talk to the Garlic Guy. You can fight
against an NPC or a friend's character.
Monster eggs
The most common places for monster eggs to appear are locations which
had Boss battles. If when you enter a recent battle area and a
monster egg is not there, leave that room and return until one
appears. When you find one, map out the most common areas that the
monster eggs wander around and leave food every place it usually
goes. Note: You can only have five pieces of food out at a time.
Locations of different types of monster eggs
To raise a certain class of monster you need a certain type of egg to
have a chance of getting that monster. For example, if you wanted to
have a Land Dragon, whose class is Dragon, as a pet you would need to
hatch a Dragon type egg to have a chance of getting it. The locations
of the different types of egg are as follows:
Aerial egg: Luon Highway (Boss location), Norn Peaks (nowhere special
1)
Aquatic eggs: Madora Beach (extreme right of area), SS Buccaneer
(lowest room)
Arthropod eggs: Norn Peaks (nowhere special 2)
Beast eggs: The White Forest (nowhere special)
Demi: Human eggs: ??? (???)
Demonic eggs: Jungle (nowhere special)
Dragon eggs: Fieg Snowfields (Boss location)
Morph eggs: Gato Grottoes (Boss location)
Oddity eggs: Ulkan Mines (Boss location)
Plant eggs: Jungle (Boss location)
Poltergeist eggs: Junkyard (nowhere special), Tower of Leires (Boss
location)
Reptile eggs: Luon Highway (in the cave)
Undead eggs: The Bone Fortress (Boss location)
Note: The eggs can usually be found where the area's Boss was
located, but not always. They appear in the same places the Spirits
(Salamander, Shade, etc.) appear. Sometimes nothing will appear in
that location enter and exit that screen until they appear. A few
egg/spirit locations will not work until certain mini-quests (see the
Diary) are have been completed.
Six Wisdom usual locations
Gaeus the Earth: He is always passing time at the Luon Highway.
Olbohn the Warrior: Has his own room in The Underworld.
Pokiehl the Bird: After The Tree of Mana appears he can be found at
its base. Before that, you may meet him once or twice during your
adventures.
Rosiotti the Beast: He can always be found perched on his throne in
The Jungle.
Selva the Wind: He can be found at the forking path near the temple
in The Gato Grottoes. It is said that he likes to travel though...
Tote the Turtle: He likes the view from the cliff at Lake Kilma.
Artifacts
Throughout the game you will receive "Artifacts" that allow you to
create towns, caves, etc. The following is a complete list of the
Artifacts and the lands they create:
Mailbox: Home
Color Blocks: Domina
Wheel: Luon Highway
Jade Egg: Mekiv Caverns
Stone Eye: Lake Kilma
Flame: Gato Grottoes
Medallion: Jungle
Firefly Lamp: Lumina
Sand Rose: Duma Desert
Trembling Spoon: The Underworld
Ancient Tablet: The Mindas Ruins
Torch of Coral: Madora Beach
Broken Doll: Junkyard
Skull Lantern: Norn Peaks
Rusty Anchor: Polpota Harbor
Moons Mirror: Tower of Leires
Tome of Magic: Geo
Dragonbone: Bone Fortress
Bottled Spirit: Ulkan Mines
Pirates Hook: SS Buccaneer
Frozen Heart: Fieg Snowfields
Green Cane: The White Forest
Golden Seed: Orchard
Brooch of Love: Lucemia
Jumi staff: Bejeweled City
Sword of Mana: Tree of Mana
Word translations
In the town where you have to sell lamps for someone, you will
encounter small caveman-type people that only speak with the
following words:
Dub: Yes
Dud: No, goodbye
Duba: You
Duda: Me
Dubba: Friends
Buba: Dudbear
Gug: All other creatures
Da: Light or stars
Ba: Night
Dudda: Lamp
Dubababa: Many or very
Du: Little
Baba: Music
Dada: Please
Gak: Displeasure
Bub: Do not understand
General forging and tempering tips
Mystic Power Cards seem to work best in threes. For example, where
one Cleric Card would have a slightly negative effect on attack
power, three greatly increases it. The God of War Card only gives a
slight boost in raw power if one is used. If three are used it is
raised by 10 (the God of War Card works well on all types of
Orihalcon Armor).
Plunge Attacks on your weapon can be changed. For instance, the Sun
Crystal's Card, Sun God (you may need three applications of this card
in a row) will change one of your plunge attacks (on the one handed
Orihalcon sword) to Sunlight, which will still only do medium damage
but will also be incredibly effective against the undead. Some items
will change the amount of damage (from medium to large, etc). Save
before you experiment you may get results you do not like, and will
want to load that saved data.
Forge and temper strong swords
To forge either a one handed sword with an attack power of 245 or a
two handed sword with an attack power of 307 you will need the
following items:
One piece of Orihalcon (this method may work with other metals but the
resulting weapon may be weaker).
Five Gold Coins from each of the eight Elemental Spirits (Wisp,
Shade, Jinn, etc.).
Five Bottles of Dragon Blood.
Five Bottles of Holy Water.
One Vial of Dragon Breath.
Note: The following instructions will assume that a one handed
Orihalcon sword is to be forged and tempered.
Forge your Orihalcon into the HalcSword with an attack power of 75.
Go to the "Temper a Weapon" option.
Start off by tempering your weapon with the Elemental Spirit Gold
Coins. The order you temper your weapon with them is extremely
important. If done correctly, six of your elemental essence markers
will be active. If done in an incorrect order only four will be
active.
Apply the Shade Elemental Spirit Coins first. Temper the sword with
all five coins or until three Shade Elemental Cards (Mystic Powers on
the weapons status screen) appear and have been applied to your
weapon. This will raise your attack power by approximately 10 points,
raise the sword's Shade Essence Level to 4 and give it the Shade
Elemental Essence Marker.
Now that you have finished with Shade, apply the rest of the coins
the same way in the following order: Salamander, Jinn, Dryad, Wisp,
Aura, Gnome, and Undine. When you have done this the sword will have
approximately 140 attack power.
Note: If you want to try changing Plunge Attacks, now is the time to
do it. If you try it later it will negatively effect your attack
power and waste your materials.
Next, temper the sword with the five bottles of Dragons Blood or
until three God of War Cards have appeared. This will raise your
swords bonus stats slightly and increase attack power.
Then, temper your sword with the five bottles of Holy Water or until
three Cleric Cards have appeared. The first Cleric Card will lower
your attack power slightly. Ignore that because the second will
increase that attack power moderately and the third card will boost
it greatly, so that the swords attack power is around 225.
Finally, to get your sword's attack power up to 245, temper it once
with a Vial of Dragon Breath.
Game Shark Codez:
North American Version
Japanese Version
Allows Game to Play in a Mod-Chip System
D0050ECA 1040
80050ECA 1000
Level 99
30043750 0063
HP 999
80043754 03E7
Max Money
8004316C 967F
8004316E 0098
Chrono Cross (Beta)
1st Character Infinite HP
80083B38 03E7
80083A96 03E7
1st Character Status
80083A98 6363
80083A9A 6363
80083A9C 6363
Front Mission 3 (Beta)
1st Character Infinite HP
801161FE 03E7
80116200 03E7
Dewprism (Beta)
Infinite HP
80134058 0064
Click here to find more Legend Of Mana cheat codes.
|
 |