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PlayStation (PSX Cheats)
| Game: Biohazard 2 | Platform: PSX |
Note: This game is also titled Biohazard 2.
Bonus weapons
Successfully complete either character's first scenario in under
two hours and thirty minutes with an A or B ranking for the rocket
launcher with infinite ammunition. Successfully complete either
character's second scenario in under two hours and thirty minutes
hours with an A or B ranking for the gatling gun with infinite ammunition.
Successfully complete either character's second scenario in under
three hours with an A or B ranking for the machine gun with infinite
ammunition. Note: The bonus weapon will appear in the next game
after the first chest is opened.
Hunk scenario
Successfully complete either character's second scenario in under
two hours and thirty minutes with saving less than twelve times.
Hunk is a soldier that must reach the second floor of the police
station from the sewer with just battles and no puzzles.
Tofu scenario
Successfully complete either character's first and second scenarios
in less than three hours. Then, play the game again with the other
character, and successfully complete their first and second scenarios
in less than three hours. Play the game a third time and complete
either character's first and second scenarios again in less than
three hours. Note: The game must be saved less than twelve times
during each of the six scenarios played and bonus weapons must not
be used. Tofu is a piece of tofu (food) that must reach the second
floor of the police station from the sewer with just battles and
no puzzles. Tofu can not use any weapons other than a knife.
Alternate uniforms
Start a game on the normal difficulty setting. Then, go to the police
station without collecting any items. Quickly move past the zombie
that appears in the alley near the police station. Collect the shotgun,
then kill the zombie. Take the special key from the zombie's body
and go to the dark room to open the lockers with alternate uniforms.
Claire has a single alternate uniform, with a quick shooting revolver.
Leon has two alternate uniforms, one of which will allow him to
shoot with one hand.
Auto-aim
Select "Options" from the main menu or press Select while playing
a game. Enter the "Key Config" screen, select "Type C", then select
"Exit". The quick auto-aim feature should now be enabled. Hold R1
to get Leon or Claire to pivot and aim at any zombie they see, and
press L1 while holding R1 to change targets. Note: You still have
to hold Down to aim at crawling zombies and Up to aim at higher
targets.
Film D
Search the desk on the left side of the S.T.A.R.S. office. The phrase
"Its trashed someone must have searched it" will be displayed. Repeatedly
search the desk approximately fifty times until a roll of film is
found. Take the film and develop it in the photo lab to see a picture
of Rebecca in a basketball uniform.
Shoot the screen
While playing Leon's scenario, take the infinite ammunition shotgun
and go to the roof where the helicopter crashed. Stand near the
door leading inside, and make sure that a close-up view of Leon
appears. Then, aim the shotgun at the screen and fire. Bullet holes
will now appear. Note: This may also be done at any location where
Leon can aim at the screen with the shotgun.
Hidden ammunition
The following locations behind and within the police station in
the first scenario contain hidden ammunition caches:
Alleyway past the stairs of the gunshop
Turn towards the trashcans opposite the blue dumpster and search
them for hand gun bullets.
Alleyway past the basketball court
Go past the zombie-filled basketball court until you find a van.
Search the back of the van and to receive hand gun bullets.
Dark Room
Search the filing cabinet along the wall (next to the storage box)
for hand gun bullets.
S.T.A.R.S. office
Check behind the "trashed" desk for hand gun bullets.
Hall with the stairs to the basement
Search the mop bucket leaning against the metal shelves behind the
stairs.
Night Watchman's bunk room
With Leon, search the lockers for shotgun shells.
Briefing room (with the chalkboard)
Using Leon, go to the room where the red jewel was hidden in the
painting and search around the middle of the junk pile of art at
the far end of the room.
The hall with the crows
Search the man "that was pecked to death" twice for hand gun bullets.
The hall behind the main R.P.D. police office (with the safe)
Look for an unmoving zombie lying face-up on the floor and search
it for hand gun bullets.
The hall with the filing room (near the beginning of the police
station stage)
Check the dead zombie lying on the floor.
Filing room (with the two sided filing lockers in the middle)
Using Leon, check the middle filing cabinets for shotgun shells.
Party room (with the last surviving police officer)
Search the cabinet where you talked to the last surviving police
officer.
Statue with second red ruby
Have Leon or Claire search behind the statue with the second red
ruby.
Mixing herb power-ups
The herb power-ups can be mixed using the "combine" command for
varying, but very beneficial results. This will also save storage
space for holding puzzle items. Here is a listing of some herbal
combinations and the outcomes:
1 green herb + 1 green herb = 60% health recovery
1 green herb + 1 blue herb = 20% health recovery and poison antidote
1 green herb + 1 red herb = Full health recovery
3 green herbs combined = Full health recovery
1 green herb + 1 red herb + 1 blue herb (in that order) = Cure-all
(full health recovery and poison antidote)
Ranking system
Normal difficulty
Under 1 1/2 hours, no saves, no first aids, no mixed herbs, no infinite
weapons = "S"
1 1/2 - 2 1/2 hours, 1-3 saves, 1-2 first aids, no infinite weapons
= "A"
2 - 3 hours, 1-7 saves, 1-4 first aids, no infinite weapons = "B"
2 - 3 hours, 1-5 saves, 1-3 first aids, infinite weapons = "B"
3 - 4 1/2 hours, 1-7 saves, 1-7 first aids, no infinite weapons
= "C"
3 - 4 hours, 1-7 saves, 1-6 first aids, infinite weapons = "C"
4 1/2 hours or higher, 7 saves or higher, 6 first aids or higher,
no infinite weapons = "D"
4 1/2 hours or higher, 8 saves or higher, 6 first aids or higher,
infinite weapons = "D"
Easy difficulty
Under 2 hours, 1-3 saves, 1-2 first aids, no infinite weapons =
"A"
2 - 2 1/2 hours, 1-3 saves, 1-4 first aids, no infinite weapons
= "B"
2 - 2 1/2 hours, 1-2 saves, 1-2 first aids, infinite weapons = "B"
2 1/2 - 3 1/2 hours, 1-8 saves, 1-5 first aids, no infinite weapons
= "C"
2 1/2 - 3 1/2 hours, 1-6 saves, 1-4 first aids, infinite weapons
= "C"
3 hours or higher, 9 saves or higher, 4 first aids or higher, no
infinite weapons = "D"
3 hours or higher, 9 saves or higher, 5 first aids or higher, infinite
weapons = "D"
Final stage bonus room
The final stage has a bonus room that can be entered through a long
but easy process. In the first scenario, have Leon or Claire use
the red lab key card to enter the room with the giant flying moth.
Kill the moth. Find the keyboard attached to the wall, kill the
larvae on it and type your name in on the keyboard as "GUEST". Register
your fingerprint. Go to the first floor of the lab and find the
thumbprint reader panel. Use your fingerprint, and the panel should
then ask for a second "fingerprint verification." Complete the game,
and save the second scenario to any file. In the second scenario
from the game you have just played, go to the final stage. Find
the room on the first floor of the lab where wriggling plant vines
are blocking the vent. The red lab key card should be there. Take
it and go to the moth room with the keyboard. Enter your name as
"GUEST" and register your thumbprint. Finally, go to the first floor
and find the thumbprint reader. It should ask for the "secondary
fingerprint verification." Do it, and the bonus room to the right
of the panel should be unlocked. Look for a special weapon inside.
Safe combination
The combination to the safe in front of the chief's desk at the
police office, with all the zombies, is 2236. Open it to find shotgun
shells and a map.
Easy gator kill
When fighting the gator, and he starts coming towards you, go and
inspect the yellow light on the left wall. Then, the light will
fall off and the gator will eat it. Now while the light is in its
mouth, shoot it and the gator will explode.
Tyrant's ammuntion
In Leon or Claire's second scenario, the player will constantly
run into a giant super zombie called Tyrant. Every time a Tyrant
is defeated, the player can steal his ammunition: Shotgun shells
or magnum bullets for Leon, and grenade rounds or bow gun bolts
for Claire.
Game Shark Codez:
Click here to find more Biohazard 2 cheat codes.
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