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Game: CutthroatsPlatform: PC

 Cutthroats: Terror on the High Seas
 
 Build a large crew:
 -------------------
 Port at any seaward town and give the crew orders to take 
 prisoners before returning to the ship. Once they have come 
 back, send them out again. (The prisoners will be pressed 
 into service and added amongst the ranks of the sailors.) 
 Repeat as often as necessary. 
 
 Hints 
 -----
 Never drop your sails in battle--there's just no need. 
 Maneuverability is always important when you need to get 
 your other cannon facing toward the enemy as quickly as 
 possible. 
 
 When you begin an adventure, loot towns first to get enough 
 money to buy another small ship (approximately 1,500 gold 
 pieces, depending on the port) before you go off to try 
 your hand at open-water battles. 
 
 Before you start in on a long series of sea battles, 
 recruit as many sailors as you can fit onboard; you'll 
 need them for the boarding operation against even a 
 minor opponent. 
 
 Before you disburse your plunder to end an adventure, 
 head out for one last strike on the open seas to kill 
 off a few of your crewmen (and bring in some extra cash). 
 That will make your split much more attractive once you 
 reach port. 
 
 When going after a ship, begin by switching to Chain Shot, 
 and attack only the sails for a few passes (that will slow 
 the enemy ship down). Pull back and switch to Grape Shot, 
 and hammer away at the deck (that will kill off enemy crewmen). 
 Once you've made a good number of strikes, issue the grapple 
 order and begin boarding--hopefully, the odds will now be in 
 your favor. 
 
 You may find things easier if you stick to a single ship and 
 upgrade, rather than increasing your fleet (besides, you'll 
 have less worries about doling out the plunder later with 
 fewer pirates under your care). 
 
 Whenever you get a ship to surrender, secure it and take it 
 to port to sell. Don't press the crew into service; they'll 
 mutiny on you at the most inconvenient time. 
 
 If you do sail into combat with multiple ships, you can cut 
 down on the chaos by controlling the lead ship and allowing 
 the computer to control the rest.


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