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PC (PC Cheats)
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Game: The Sims: SuperstarPlatform: PC

Cheat mode:
Press [Ctrl] + [Shift] + C during game play to display a prompt in the upper left 
corner of the screen. Enter one of the following codes to activate the 
corresponding cheat function. 
Note: Enter [Exclamation point] at the prompt to repeat the last cheat entered. 
Enter a [Semi-colon] between codes to enter multiple codes at the same time. 
Additionally, most of the codes will only work with the unpatched version of the 
game.



Result - Code 
1000 Simoleons (patched game version) - rosebud 
Add new family history stat to the current family - hist_add 
Architecture tools automatically set the level as needed - auto_level 
Automatically import and load indicated FAM file - import (FAM file)
Automatically load indicated house, no questions asked - house (house number)
Check and fix required lot objects - prepare_lot 
Completely flush app to VM file when running Windows NT - flush 
Crash game - crash 
Create moat or streams - water_tool 
Create shrunk_text_#.bmp files - shrink_text (font_size) (text) 
Create-a-character mode - edit_char 
Display personality and interests - interests 
Draw all animation frames disabled - draw_all_frames off 
Draw all animation frames enabled - draw_all_frames on 
Draw colored dots at each person's origin - draw_origins 
Dump entire memory to core_dump_[date:time].txt - core_dump 
Dump selected person's motive contribution curve to a file - dump_mc 
End sim logging - sim_log end 
Execute "file.cht" file as a list of cheats - cht (filename) 
Floorable grid disabled - draw_floorable off 
Floorable grid enabled - draw_floorable on 
Force an assert for testing - assert 
Log animations in the event log window - log_animations 
Map editor disabled - map_edit off 
Map editor enabled - map_edit on 
Move any object - move_objects on 
No tutorial object generation when tutorial house is loaded - tutorial off 
Prevent web browser crashes - browser_failsafe 
Preview animations disabled - preview_anims off 
Preview animations enabled - preview_anims on 
Programmer stats - tile_info 
Quit game - quit 
Read in behavior tuning constants from Tuning.txt - #import 
Rebuilds entire control panel/UCP from scratch - rebuild_cp 
Refresh the BMP_ resources for all people whose IFF files
are writable - refresh_faces 

Rematch dependent textures and regenerate bitmaps for 
all user characters - refresh_textures 

Restore tutorial - restore_tut 
Rotate camera - rotation (0-3)
Routing debug balloons disabled - route_balloons off 
Routing debug balloons enabled - route_balloons on 
Run series of random operations on unhoused families - fam_test (opcount) 
Save currently loaded house - save 
Save family history file - history 
Say "plugh" - plugh 
Say "porntipsguzzardo" - porntipsguzzardo 
Say "xyzzy" - xyzzy 
Selected person's path displayed - draw_routes on 
Selected person's path hidden - draw_routes off 
Set event logging mask - log_mask 
Set free thinking level - autonomy (1-100)
Set game speed - sim_speed (-1000-1000)
Set grass change value - edit_grass (number): 
Set grass growth - grow_grass (0-150) 
Set lot size - lot_size (number) 
Set maximum milliseconds to allow simulator - sim_limit (milliseconds) 
Set time of day (unpatched game version) - set_hour (1-24) 
Set z offset for thought bubbles - bubble_tweak (z offset value) 
Sets the neighborhood directory to the path - (directory path) 
Sets whether menu items appear for in use objects - allow_inuse 
Show memory view window in debug builds of the game - memview 
Start sim logging - sim_log begin 

Swap the two house files and updates 
families - swap_houses (house number) (house number) 

Ticks disabled - sweep off 
Ticks enabled - sweep on 
Tile information displayed - tile_info on 
Tile information hidden - tile_info off 
Toggle allowing visitors to be controlled using the keyboard - visitor_control 
Toggle assets report - report_assets 
Toggle automatic object reset feature - auto_reset 
Toggle calls to PeekMessage within sim loop - sim_peek 
Toggle camera mode - cam_mode 
Toggle display of unavailable interactions in person control menus - all_menus 
Toggle music - music 
Toggle object compression in save file - obj_comp 
Toggle quaternion transformations - quats 
Toggle sound log window - sound_log 
Toggle sounds - sound 
Toggle web page creation - html 
Total reload of people skeletons, animations, suits and skins - reload_people 
Trigger sound event - soundevent 
Hear your Sims say "I hate you" - word_say_ihateyou 
Write out an RTE file every time a route is found - write_routes 
Write out behavior tuning constants to Tuning.txt - #export 

Appends the route destination list to AllRoutes.txt every time a 
route is found - write_destlist 

Dump selected person's most recent list of scored interactions
to a file - dump_happy 

Enable debug flag to show outcome choice dialogs for
social interactions - debug_social 

Sets up the borders of the lot with non-editable flag. 
Requires rotation - lot_border (tl) (tr) (bl) (br)


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