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Game: Tread MarksPlatform: PC

 Altering the game at code level (for beta 2.1) 
 ----------------------------------------------
 NOTE: This code involves changing the programming of the 
 game. Screwing around with it may cause you computer to 
 crash or wig out, so be careful.
 
 These are for Tread Marks Test 2.1, I have never played 
 any other version so I don't know if they will work for 
 any other version. Go to the root directory of your 
 Tread Marks installation directory. Go to the folder 
 'entities'. Lets start in the projectile directory, 
 select a filename and double click it, it will bring up 
 a window that asks you what program you want to open the 
 file with. Unless you know what the 'always use this 
 program to open this file type' box does then I would 
 suggest to leave it unchecked, or uncheck it if it is 
 checked. Scroll through the menu till you find notepad. 
 Double click notepad. It will bring up a window with the 
 contents of the file of which you selected to begin with. 
 A few lines down you will find speed = 'whatever', change 
 that number to change how many meters per second the weapon 
 travels in the game. Crater = 'whatever' is the area across 
 the surface of the ground your weapon damages when it impacts, 
 Depth is how deep the crater goes, and scorch is how much of 
 the crater becomes damaged terrain. 1.0 is no damage, and 0.0 
 is 100% damaged, anything in between has less or more effect. 
 I don't know what the 'timetolive = 'whatever' does exactly, 
 I assume it is how long the projectile will travel without 
 hitting something before it dicipates, In most files you will 
 also find a splash radius = 'whatever', this is the area around 
 where the weapon hits that an enemy will be affected, 
 Splashdamage = 'whatever' is how much damage is given to the 
 tank that is in the splash radius, splashpush = 'whatever' is 
 the force of which the tank is push away from the point the hit 
 radius. Now going on to the folder Tankgod you will find only 
 one file, open it like I explained before. Scroll to the bottom 
 of it and you will find DM (death Match) PeaShooter = 'whatever' 
 and RacePeaShooter = 'whatever'. Change these values to change 
 the amount of normal tank shells you start with in deathmatch or 
 in race mode. Under the Weapon directory, you will find more 
 files with names similar to weapons in the game, select the 
 weapon to want to alter and open like I explained before. in 
 this file you will find a line saying ammo = 'whatever', alter 
 this to change the amount of ammo you get whenever you pickup 
 this weapon in the game. Alter the reload time for the weapon to 
 set how long it takes between shots before you fire again. 
 And last of all, the powerup directory. Open files in here just 
 like all the others. The superammo.ent file controls how many 
 times the ammo of the weapons default ammo load you get every 
 time you pick up a bright white ammo box, setting this to, say, 
 100 will give you some 20000 round if you get this when you have 
 the avenger. Just change the line ammoadd = 'whatever' to whatever 
 you want. The health.ent control how much health you get when you 
 pick up a repair in the game, setting the healthfix = 'whatever' 
 the 1, will repair you tank to 100% no matter how much damage you 
 have taken. The ammo1.ent it how many normal tank shells you get 
 each time you get a pea shooter ammo box.


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