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Game: Little Fighter 2Platform: PC

Function Keys
F1: Pause
F2: Pause/Step
F3: Function Keys Locked (F6,F7,F8,F9)
F4: Restart
F5: Turn off the frame control timer (for performance evaluation)
F6: Unlimited MP
F7: Recover
F8: Drop some weapons from the sky
F9: Destroy all weapons
ESC: Quit
 
 
SPECIAL MOVES
Template, Bandit and Hunter do not have special moves.
 
('D' means Defend button, 'A' means Attack button, 'J' means 
Jump button) ('>', '^', 'v' means the arrow buttons)
You can setup the Key Configuration by choosing OPTION in the main menu.
 
 ==John==
 1.Energy Blast (15mp) 
   Input method: D + > + A
 2.Heal (others) (70mp)
   Input method: D + ^ + J
 3.Energy Shield: (20mp)
   Input method: D + > + J  
 4.Energy Disk: (50mp)
   Input method: D + ^ + A
 5.Heal (myself): (70mp)
   Input method: D + v + J  
 
 
 ==Deep==
 1.Energy Blast (15mp) 
   Input method: D + > + A  ( + A + A...)
 2.Strike (15mp)
   Input method: D + v + A
 3.Leap Attack: (15mp)
   Input method: D + ^ + J + A
 4.Leap Attack2: (15mp)
   Input method: Strike + J + A  
 5.Dashing Strafe: (30mp)
   Input method: D + > + J  
 
 
 ==Henry==
 1.Dragon Palm (30mp) 
   Input method: D + > + A
 2.Multiple Shot (30mp)
   Input method: D + J + A  ( + A + A...)
 2.Critical Shot (40mp)
   Input method: D + > + J
 2.Sonata of the Death (70mp)
   Input method: D + ^ + J
 
 
 ==Rudolf==
 1.Leap Attack: (0mp)
   Input method: D + > + J
 2.Multiple Ninja Star: (20mp)
   Input method: D + > + A  ( + A + A...)
 2.Transform (30mp) 
   Input method: Gripping Other + D + J + A
 3.Hide (70mp)
   Input method: D + ^ + J
 4.Double (70mp)
   Input method: D + v + J
 
 
 ==Louis==
 1.Thunder Punch (10mp) 
   Input method: Run + A
 2.Thunder Punch (15mp) 
   Input method: Run + J +  A
 3.Thunder Kick (10mp) 
   Input method: D + > + J
 4.Whirlwind Throw (15mp) 
   Input method: D + ^ + J
 5.Phoenix Palm (30mp) 
   Input method: D + > + A
 
 
 ==Firen==
 1.Fire Ball (15mp) 
   Input method: D + > + A  ( + A + A...) 
 2. Blaze (15mp +...)
   Input method: D + > + J
 3. Inferno (30mp +...)
   Input method: D + v + J
 4. Explosion (60mp + 8hp)
   Input method: D + ^ + J
 
 
 ==Freeze==
 1.Ice Blast (20mp) 
   Input method: D + > + A
 2. Sommon Sword (30mp)
   Input method: D + v + J
 3. Icicle (30mp)
   Input method: D + > + J
 4. Whirlwind (60mp)
   Input method: D + ^ + J
 
 
 ==Dennis==
 1.Energy Blast (10mp) 
   Input method: D + > + A  ( + A + A...) 
 2.Shrafe (15mp) 
   Input method: D + v + A
 3.Whirlwind Kick (15mp + ...) 
   Input method: D + > + J
 4.Chasing Blast (20mp) 
   Input method: D + ^ + A
 
 
 ==Woody==
 1.Flip Kick (0mp) 
   Input method: D + ^ + A
 2.Turning Kick (10mp) 
   Input method: D + v + A
 3.Teleport (10mp) 
   Input method: D + ^ + J (to enemy)   /   D + v + J (to friend)
 4.Energy Blast (25mp) 
   Input method: D + > + A
 5.Tiger Dash (40mp) 
   Input method: D + > + J
 
 
 ==Davis==
 1.Leap Attack (5mp) 
   Input method: D + ^ + J + A 
 2.Energy Blast (10mp) 
   Input method: D + > + A  ( + A + A...) 
 3.Shrafe (20mp) 
   Input method: D + v + A
 4.Dragon Punch (40mp) 
   Input method: D + ^ + A 
 
 
 ==Mark==
 1.Crash Punch (0mp) 
   Input method: D + > + A (+ A)
 2.Body Attack (0mp + ...) 


All Characters
Go into stage mode or championship etc and before you choose your character
type in lf2.net and you will have firzen, bat, sorceror, all the characters and
EVEN THE BIG BOSS YOU VERSE AT THE END! You can also play a new
difficulty "CRASY!" 
This cheat will work on any mode (championship. stage etc. )

How to morph LoisEx ?
You must have 1/3 hp left and then press defense, jump, attack together. 
So, now should me LoisEx if you did press right buttons.

Details:
Go to any of the game mods except for Demo and type lf2.net before 
choosing a character.  The following are the moves for two of the new 
characters that will be available.

D=Your defense button
J=Your jump button
A=Your attack button
>=Your left button
<=Your right button
^=Your down button

BAT                                        
This character uses bats to track down the enemy and that makes him a nifty 
character.

SPEED PUNCH
Costs: (10mp)
Input method: D + > + J
description: This punch goes very fast and can be used to surprise your enemy.

EYE LASER
Costs: (25mp)
Input method: D + > + A
description: If looks could kill...

SUMMON BATS
Costs: (40mp)
Input method: D + ^ + J
description: Summons a few bats which track down the enemy and attack him

JULIAN
This character is without a doubt the strongest character of the game. 
He has a very strong armor and a bunch of very powerful spells. 
You will fight him at the end of stage 5
Armorclass: 2
(To hurt this guy you have to hit more then two times.)

SKULL BLAST
Costs: (2mp + ...)
Input method: D + > + A ( + A...)
description: This creates a bunch of flying skulls which will chase the enemy. 
The  skulls are fired very fast what makes it a very powerfull move

BIG BANG
Costs: (20mp)
Input method: D + ^ + J
description: Blasts all nearby enemies into the sky dealing heavy damage to them

SOUL BOMB
Costs: (25mp)
Input method: D + > + J
description: Creates a REALLY big energy blast which will go trough your enemies 
like Henry's Critical Shot. If it hits to much enemies or if it is destroyed it 
explodes violently

MIRROR IMAGE
Costs: (5mp)
Input method: 
D + J + A ( + J...)
RUN + D ( + J...)
description: You teleport forwards and leave a ghost image which fades away after 
a little while

Cheat mode:
Press one of the following keys to activate the corresponding cheat function. 
Note: Cheats cannot be enabled in championship mode.

Effect - Key 
Unlimited mana - [F6] 
Recover everything - [F7] 
Falling objects - [F8] 
Destroy objects - [F9]

All characters:
Note: This procedure involves editing a game file; create a backup copy of 
the file before proceeding. Use a text editor to edit the "data.txt" file in the
"/program/data" folder in the game directory. It should be similar to the 
following. 

id: 0 type: 0 file: data\template.dat
id: 52 type: 0 file: data\julian.dat
id: 51 type: 0 file: data\firzen.dat
id: 50 type: 0 file: data\louisEX.dat
id: 38 type: 0 file: data\bat.dat
id: 39 type: 0 file: data\justin.dat
id: 37 type: 0 file: data\knight.dat
id: 36 type: 0 file: data\jan.dat
id: 35 type: 0 file: data\monk.dat
id: 34 type: 0 file: data\sorcerer.dat
id: 33 type: 0 file: data\jack.dat
id: 32 type: 0 file: data\mark.dat
id: 31 type: 0 file: data\hunter.dat
id: 30 type: 0 file: data\bandit.dat
id: 1 type: 0 file: data\deep.dat
id: 2 type: 0 file: data\john.dat
id: 4 type: 0 file: data\henry.dat
id: 5 type: 0 file: data\rudolf.dat
id: 6 type: 0 file: data\louis.dat
id: 7 type: 0 file: data\firen.dat
id: 8 type: 0 file: data\freeze.dat
id: 9 type: 0 file: data\dennis.dat
id: 10 type: 0 file: data\woody.dat
id: 11 type: 0 file: data\davis.dat
 
Add the following lines to the file, under the "id: 11 type: 
0 file: data\davis.dat" line. 

id: 12 type: 0 file: data\louisEX.dat
id: 13 type: 0 file: data\knight.dat
id: 14 type: 0 file: data\bandit.dat
id: 15 type: 0 file: data\hunter.dat
id: 16 type: 0 file: data\mark.dat
id: 17 type: 0 file: data\jack.dat
id: 18 type: 0 file: data\sorcerer.dat
id: 19 type: 0 file: data\monk.dat
id: 20 type: 0 file: data\jan.dat
id: 21 type: 0 file: data\firzen.dat
id: 22 type: 0 file: data\justin.dat
id: 23 type: 0 file: data\bat.dat
id: 24 type: 0 file: data\julian.dat 

Save the file, and the next time you load the game you can choose any 
of the new characters.


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