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Game: Force 21Platform: PC

 While playing a game, press [Enter], type one of the next codes, then
 press [Enter] again to get the results:
 
 Results - cheats
 
 Alternate view - stratperspective
 Center camera on selected unit - centermass
 Change blue ambient light - ambb
 Change green ambient light - ambg
 Change red ambient light - ambr
 Control the camera's maximum height - maxheight
 Control the camera's maximum pitch - maxpitch
 Control the camera's minimum height - minheight
 Control the camera's minimum pitch - minpitch
 Damage first vehicle in present platoon - hurt
 Disable horizon - seattle
 Disable the victory check - novictory
 Disables effects of commanders - commanders
 Display current RGB ambient light values - amb
 Display frame rate - fps
 Displays memory used by sound - soundbytes
 Exit to windows - exit
 Farthest distance to draw fog - farfog [number]
 Farthest to draw objects/terrain - farclip [number]
 Full radar - chessmatch
 Identify selected vehicle - id
 Instant loss - hasselhoff
 Instant win - gameoverman
 Kill several enemy units [Note] - killenemy
 List currently selected targets - targetlist
 Lock vehicle in place - chillout
 Mark all tanks with yellow triangles - neon
 Mark your buildings and tanks with yellow boxes - avatar
 Nearest distance to draw fog - nearfog [number]
 Nearest distance to draw objects/terrain - nearclip [number]
 No textures on tactical map - grid
 Polluted sky - london
 Remove trees - amazon
 Reveal enemy positions - ispy
 Scale all models to x times original size - scalemodel [number]
 Set acceleration speed - scaleacceleration [number]
 Set the blue direction of light - dirb [number]
 Set the camera height - cameraheight [number]
 Set the green direction of light - dirg [number]
 Set travel speed - scalespeed [number]
 Set turning speed - scaleturn [number]
 You and opponents are invincible - polytheism
 Unknown - implines
 
 Note: Tanks will be damaged, but not immediately destroyed. Repeat
 this code to kill more units.
 
 Right weapon
 Use the right weapon system for the right job. Helicopters are great
 tank busters, but are vulnerable to thin-skinned antiair vehicles.
 Use tanks to clear the antiair vehicles before employing your
 choppers. The helicopters are also good at popping up from behind
 ridges (using the Set Helicopter Height option), shooting a couple of
 missiles, and then diving for cover before the enemy can return fire.
 
 Less capable tanks
 Place your less capable tanks (such as T-72s) on the reverse (that is,
 opposite) side of the hill from an enemy advance. The enemy won't be
 able to see the tanks until they crest the hill, and then the T-72s
 can pour shells into the enemy at close range--hopefully negating any
 technological advantage the enemy has. That's the theory, but it
 didn't work too well for the Iraqis at Medina Ridge.
 
 Multiple weapons
 Use your weapons' different ranges to set "kill zones." Deploy TOW
 Antitank Guided Missiles to the rear, place tanks a bit forward,
 sprinkle the area where you wish to engage the enemy with mines, and
 then let loose when the enemy arrives. It is the synergy of multiple
 weapon systems simultaneously engaging the enemy that wins battles.
 
 Knowledge is power
 Use your recon vehicles to probe enemy positions, then engage the
 opposition with your heavy armor.


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