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GameCube (GC Cheats)
| Game: Lost Kingdoms | Platform: GC |
Easy experience
To get experience early in the game, complete the first two stages
(the starting castle plus the training stage). You should now gain
access to the Apothecary and Blessoon. Go to the Apothecary and
talk to Guru. After speaking with her, Dahl-Nok Valley will become
available. Go to Dahl-Nok Valley and go to the right. There should
be bee hives there. Select them to fight the Giant Bees. To kill
them easily, send out your Man Trap. Have it attack the Bee once,
then call it back. Finish off the bee with any desired character
to gain the experience. Note: Bees cannot be captured. Each time
you kill a Bee, you should gain about 100 to 140 experience. After
killing about three Bees, return to the main map then go back and
repeat until you get the desired amount of experience.
Easy money
A very easy way to gain money early in the game is to go to Blessoon
as soon as it becomes available. Catching most of the creatures
and selling them will give you more than enough money. The easiest
way to get money is to catch and sell the Rats. You will get about
40 gold per rat sold to the Apothecary. The most expensive card,
the Guro only costs about 210 gold.
Early strong or rare cards
An easy way to get an extremely rare and strong card early is to
use Lizardman. Get him 6000 experience then transform him into the
Red Dragon. The Red Dragon is extremely strong, but may cause you
to lose HP early in the game since you have a inexperienced character.
Another rare card to get early in the game is the Hydra. In order
to get the Hyrda, you need to use your Man Trap and gain sufficient
experience to turn it into the Catoblepas. Next, use the Catoblepas
and get sufficient experience (about 2000) and it can transform
into the Hydra.
Capturing enemies in a card
If you see a powerful enemy that you like, get its life down to
about 2 or 3 then hold L and either A, B, Y, or X to capture it
in a card. Note: Use a weaker card so you do not waste any good
ones.
Infinite use of a card
Take a very powerful summon card, such as a Red Dragon or a White
Tiger. Put it in a small deck including two or three copies of the
card, and four Sea Monks. Go to a difficult level. Use the card,
restore it with a Sea Monk, then use it again, then use another
Sea Monk. It should restore the Sea Monk you already used and the
powerful card. This allows you to use the same card repeatedly,
even if you only have one of it.
Duplicate cards
This trick requires two memory cards and controllers. Save a file
(the one you want to keep) on a memory card. Next, on a second memory
card, create a file that is temporary. Get considerably far or as
far as you would like. When you get a card you really like and you
cannot get more of them because of lack of experience, copy your
file that you want to keep on the first memory card as many times
as desired. Then, go to two player mode. Place your first copied
file as player one and the temporary file (on the second memory
card) as player two. Bet the cards you want to copy from player
one, then lose the match. Switch to the file that is (non-copied
on the first memory card) and have player two bet the cards that
they just won. Win the match for player one. Repeat this as many
times as desired. To copy a file, go to single player and save under
open slots.
Assume you have a Red Dragon card that is to be duplicated. First,
in your main game (with the Red Dragon), save it in two separate
files (hereafter know as 1A and 1B). Then, start a new game, and
name the character with a different name than in 1A and 1B. Save
it in a separate file (known as 2). Start a multi-player game. For
player one, load save 1B. For player two, load save 2. Bet the Red
Dragon in player 1B's possession. Then, have player 1B intentionally
lose to player two, so that player two gets the Red Dragon Card.
Then, start a new multi-player game and have player one load save
1A and player two load save 2. Then, have player two bet the Red
Dragon card. Have player two intentionally lose to player 1A, so
that player 1A wins the Red Dragon. Now, go to one player mode and
load save 1A. Player 1A now has the Red Dragon card. To do this
trick multiple times, while in one player mode have player 1A save
the game in save slots 1A and 1B. Now, player 1B has the card as
well. You can repeat this as many times as needed. Note: The Red
Dragon is transformed from a Lizardman or a Red Lizard after getting
6000 experience points.
Get to Dahl-Nok
When you complete Blessoon, you can go talk to Gurd at the Apothecary.
She will tell you of a place with giant bees. You must eliminate
them in Dahl-Nok Valley to complete the level.
Easy Mind Flayers:
Go to Dahl-Nok Valley with as many Banshees as desired. Defeat the Giant Bees
with Banshees. It only takes one hit to kill a bee. Because of this, use one card for
two bees. When a Banshee does a finishing blow, it doubles the experience. You
will get 200 experience points per bee.
Powerful character:
Use the duplication trick to make about four Blue Dragons. Then, get about three
of a powerful summon card. When you get into a battle (this is a good way to
defeat the God of Destruction), send out the summoned creature. It is probably
best to use a Black Dragon if possible because it shares your health for the most
part. If you use a Black Dragon, only use one to avoid losing health in big groups.
When you lose a little health, use a Blue Dragon to heal you and your Black
Dragon. This also brings back all your other cards that you have lost. This way
you actually do not need magic stones. Note: Black Dragons do not have 300
health -- use a Blue Dragon after your are hurt only about 50 to 75.
Staying alive:
To stay alive in any level, get many Faries and Mind Flayers and/or Sea Monks. If
you do not have a lot of room in your deck, swap some weapons with these cards.
Recommended deck:
The following deck works extremely well in two player versus games.
3x Kraken (Card No. 222)
2x Blue Dragon (Card No. 069)
3x Banshee (Card No. 033)
4x White Tiger (Card No. 083)
Getting the second rune:
Send out a few independent cards to take out any summoned monsters of hers.
Caterpoker works well against most of her independents. Then, use Red Lizards
and Lizard Man to attack her. She will often use Lycanthrope, which is easily
dodged. For other close counterattacks, she will use Dark Raven and Lizard Man.
However, unlike you, she can backflip out of the way of most attacks. You mainly
only have to worry about Lycanthrope. Run back away from her when she
summons it.
Defeating the Puppet Master:
When fighting the puppet master (second Boss), make sure you have at least
three Caterpokers in your deck. Use any fire weapon or summon cards. Use them
on the two Caterpokers that are attacking you. Chimera can take them out with
single hits. Then, if you have any available, send a Caterpoker out to distract the
Puppet Master. Get close and use summon cards (such as Sand Worm, Bird Man,
and The Elephant). Also, weapon cards work extremely well against the Puppet
Master. He moves slowly and there are many obstacles. You can easily win this
battle without taking a single hit.
Easy win:
Each card has an attribute, such as "Wood" or "Water". By doing the following you
will have an easier time in a battle. Earth is stronger than Water, Water is stronger
than Fire, Fire is stronger than Wood, Wood is stronger than Earth, and Neutral is
evenly balanced with every type.
Freeze opponent:
Use a Gold Butterfly and a Running Bird at the same time to make the your
opponent and opponent's monster's to freeze. The time that the opponent freezes
goes by quickly, so take advantage of the situation. For example, freeze the
opponent, then use Doppleganger next to it.
Get to Dahl-Nok:
When you complete Blessoon, you can go talk to Gurd at the Apothecary. She will
tell you of a place with giant bees. You must eliminate them in Dahl-Nok Valley to
complete the level.
Tomb stone combination:
In the Burial Ground, the tombstone combination is "A,C,B,D" as follows.
IIIIIIIIIIIIIIIIIIIIIIIIIII (gate)
a> # # # #
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