 |
DreamCast (DC Cheats)
| Game: Harry Potter And The Chamber of Secret | Platform: DC |
Defeating the Giant Mother Spider
To get to it, use your Lumos spell to light the floor and follow the trail of spiders.
Unlike the book, the spiders that are not normal size will try to kill you. Attack
them with Incendio. When fighting the Giant Mother Spider, do not try to hurt the
spider itself. Instead, use your Incendio spell to burn the web it has attached to
the various trees. When done, it will fall into the pit and you will slip in after it. In
here, just run around until it rears its head and exposes its soft under-belly. It is
the only part that is susceptible to second level magic. Note: It is best to not
charge and use rapid firing to get a little extra damage.
Defeating the Giant Mother Spider 2
While fighting it, you may notice little sacks being dropped and suspended by
webbing. Shoot them down with Flapendo and collect health and Bean power ups
from Hedwig.
Defeating the Giant Spider
To defeat the Giant Spider in the Dark Forest, circle around him and cast
Rictosempra. He will not shoot any spider webs at you.
Defeating the Washing Machine
Make sure you dodge it when it moves. When it opens its mouth, keep Flipendoing
it. Note: It only gets hurt when the door is open. Repeat this and it will die down
quickly.
Defeating the Whomping Willow
When the Whomping Willow starts to pound into the ground, hide in the corner
where you entered its lair. The shock wave cannot reach you in here, unless you
stray too far from it. Should you get hit, you should have refilled your potion Vile
before you entered. Also, Hedwig will drop Cauldron Cakes and Beans for your
aid. Note: Rapid firing technique is recommended. Lock on to the limbs after they
finish pounding and fire a quick shot, then wait to lock onto the Willow's Eye. Then,
fire repeatedly until it stops hurting him before running back to your hiding hole.
When battling the Whomping Willow, Flippendo his hands when he punches them
down, then run to where Ron is located and Flippend near him. He will lose some
of his life bar (bottom right). Keep repeating this until he starts throwing rocks at
you. Dodge them by running left. Then, Flippendo his hand very quickly and
Flippendo the location near Ron. He should be defeated after that.
When fighting the Whomping Willow, strike either hand with the Flipendo spell
when you see the light on his hand. He will start moving his hands around. When
he does. strike the eye in the center of the tree. Keep repeating this process and
you will defeat the Willow. Watch the bar in the top right corner that will tell you
the Willow's SP.
Personal Requests and Notice Board
The Notice Board in the Gryffondor common room usually gives a location, but
higher up as you near completion they start to give vague clues, such as "Could
be anywhere on grounds". With personal requests, they do not ever really give
you a clue, except the first one. However, the items are near the area in about a
two acre search range.
Finding Lost Items
When in doubt, check Hagrid's Hut. Many of the lost items end up there.
3 Roots Needed
Search the left side of Hagrid's Hut, by the Herbology Center. From there, they all
scatter (much like Neville's china set) behind Hagrid's Hut towards the Forbidden
Forest. The person that wants these will give you the key to the Confiscated Items
Room (six more cards and a bag to hold 200 Bertie Bott's Every Flavored Beans).
Lost Badge
Found on the Broom Flying Field, towards Hagrid's Hut and the Whomping Willow
(still inside the Flying Court).
Lost Newspaper Article
Search the left side of Hagrid's Hut. Note: "Left" being if you were looking from his
front door towards the castle (the side next to the Herbology Center).
Lost Wizards Hat
Found in a small patch of trees towards the Quiddich Court.
Neville's Crockery
Can be found close to the Flying Court and Hagrid's Hut. Up on a roof will be a
multitude of his china set. Go about a fifteen to twenty five second flying trip from
Neville (heading back).
Secretive Dragon Scale Gloves
The elusive gloves are by the lake, but not on land. They can be found just outside
the Broom Flying lessons field, on the lakeside. You will notice a long strip is down
low. On the far end are five torches (light with Incendio to get a Wizards Card),
and in the middle somewhere should be the gloves.
Telescope
Located on the tower where you enter to go in the main entryway.
It is on the far left.
The 24 Famous Witches and Wizards Cards
Note: Try to get them in the following order.
1. Have the Puffeskin eat bushes at the Burrows.
2. Get a score of 800 or more points when de-noming the Weasley's garden.
3. When trying to find Ginny, go the way Ron did not. Keep going until you have to
knock down a tree. Go across and go left. Then, get the crates in the correct
location and the card is yours.
4. When at the second part of driving the car (when you can replenish your
health), go through a tunnel to the right and get the card.
5. Inside the bookshelf under a portrait where Colin tries to take a picture of you.
6. In the library behind a secret bookshelf.
7. From Fred and George (for 50 beans).
8. From Fred and George (for 50 beans).
9. From Fred and George (for 50 beans).
10. From Fred and George (for 50 beans).
11. From Fred and George (for 50 beans).
12. Hufflepuff dueling champion.
13. Ravenclaw dueling champion.
14. Inside a strange colored wall when you are almost to the Front Hall.
15. In the Gryffindor common room after earning all the Herbology and Defense
Against The Dark Arts cups.
16. Get 800 points or more when de-noming Hagrid's garden.
17. Inside a bookshelf near Moaning Myrtle's bathroom.
18. Inside a bookshelf in the Knights room.
19. A bookshelf on the left side of the stairs near the Defense Against The Dark
Arts class.
20. The Private lesson with Lockhart, if you achieve an A grade.
21. In the Dark Forest.
22. Inside the bookshelf near Lockhart's office.
23. Inside the bookshelf near the Gryffindor common room.
24. Sltherin dueling champion.
Transformation spell
After you acquire the spell and return to the main room, use it to get across the
room on the other side of the gargoyle. You will need to use the hardly visible
ledges to cross. Hang off the wall ledge to escape nearing ghosts, and push down
the slabs to make a bridge. Once this is done, you will have to fight the gargoyle.
It is recommended that you get on the right staircase, halfway up. Then, use the
spell on the last stone and the door will open.
Forbidden Forest spiders
The spiders in the forest act as follows:
Tiny Black: Show you the path
Big Green: Jumpers (jump, run away, and jump again)
Big Red: Flingers (they spit)
Big White: Flingers (spit paralyzing venom)
Big Multicolor: Possible Jumper/Flinger mix.
Greenhouse: Wizards Card
After talking to Fred and George, go to the right of the greenhouse and cast
Alohomora the hedge separating it from the wall. Follow the passage to a small
courtyard. Cast Alohomora on the statues to get the Card.
See Mrs. Hooch flinch
Go to the Flying Court and fly near Mrs. Hooch, the flying teacher. Fly as close as
you can to her. She will put her broom up in front of her face and try to protect
herself from you slamming into her.
Nimbus 2000 Broomstick
On the second day of school, go to the Quidditch practice. Complete the training
with a "B" or better rank to get the Nimbus 2000 flying broomstick. You can now
fly anywhere around the school during the day. Note: You can only land on grass
and cannot fly inside the school.
Easy Bertie Botts Every Flavor Beans
When you exit of the Gryffindor Tower notice the object in the corner. Hit it with
Flipendo and three Beans will appear. Go around the corner and walk at least
three steps away. Return and cast Flipendo again to get three more Beans. Repeat
this to get as many Beans as needed. Use the Nimbus 2000 Broomstick and fly
above Hogwarts. Fly through the rings to get free Beans. A blue ring gives 10
Beans, a yellow ring gives 1 Bean, a red ring gives 3 Beans and a green ring gives
2 Beans. At the beginning at Ron's house is a tool chest in their barn. Every time it
moves on its own means that you can shoot it with Flapendo to get more beans.
Go to seventh floor. Go to the jar next to the picture. Shoot the jar three times.
Either one or three beans should appear; or a pie. Walk as if you are leaving and
go to the moose head. Go back to the jar and shoot to get more. Repeat this as
many times as needed.
Once you get the key to the Confiscated Items room, go in there and get your six
Wizard Cards and your 200 Bean Bag. After you run out of Beans or are low on
them, go back to the Confiscated Items room. The chest that had the 200 Bean
Bag, is closed again. Reopen the chest and you will get a refill of 200 Beans.
When you have the key to the Confiscated Items room, just save and reload and
the 200 Bean Bag will be back. You can repeat this every time you need more
Beans.
When you go outside of Hogwart's, go to the tree where you walk through a long
hallway and Flapendo it to get as many Beans as needed.
Go to the Dueling Room and walk down the stairs. There should be someone that
is standing to the left of the room. Go up to him and duel him. When you have
defeated him, there will be another person standing next to him. Keep defeating
the people until you reach the last person. When you have defeated the last
person, duel him repeatedly until you have the desired amount of Beans. If the
last person is too difficult to defeat, then go to the second to last person (to the left
of the last person), and duel that person repeatedly.
On the second day (not night), go to the Quidditch Stadium and get an C, B, or A
grade and keep your Nimbus 2000. During the day, you can get on your broom,
go through some rings in the sky and get Beans, as follows. Note: If you can
manage to fly through a ring slowly and turn around and speed up, you can go
through that ring twice. This will not give you twice the beans, but two new rings
will appear instead of one. It is possible to fly through a single ring up to four
times, but it is very difficult.
Gold Rings: 1 Bean
Red Rings: 2 Beans
Green Rings: 5 Beans
Blue Rings: 10 Beans
To get unlimited Beans when you are in Hogwarts, go to the Second Floor Charms
and Library area, located off the main staircase (preferably at night). As you enter
this area, go into the second door on your left, then take the first door on your
right (being careful of the Fire Crab). Once in here, there are three wooden boxes
that release Beans when they are Flippendoed. They will release about ten from
each box. When they are dry, exit this room then immediately re-enter it. Hit the
boxes again. Continue doing this until you are full of Beans and return at anytime
to fill up again.
On the seventh floor of the grand staircase, go into the Arithmacy class and hit the
small globe three times to get three Beans, Walk out and in again. Repeat this until
you have enough. Then, go to Fred and George's shop and buy and Bertie Botts
Bean Bag to be able to get more beans. Keep collecting Beans to afford anything
desired. Note: Watch out for the ghost that haunts the class. Do go near her or
risk losing some Beans.
Lower Bean price
When you ask a student to trade a wizard card and he or she asks you for too
many Beans, click on "No" move some steps back and ask again. The quantity of
beans will be reduced.
Easy Wizard Cards
Go to the Burrow and Diagon Alley. Look for chests there for Wizard Cards.
Go Neville's games, especially Broom Racing, to get Wizard Cards. Note: You will
have to pay Beans to participate in Broom Racing and Gnome Tossing, Gnome
Dunking is free. In Ron's barn at the very beginning is a card on top of the rafters.
To get it, you need to climb the chicken coop outside. Go to the fourth floor. Look
under every bookshelf. You should notice there is no wall under one of them. The
path leads to three treasure chests, revealing Wizard And Witches Cards. Go to
the fourth floor and look for a staircase that has no wall under it. It will
say "Crawling" in the top corner. Go in it and explore to find two Wizard Cards and
a cauldron for refilling your potion vial.
Go outside and look for flame torches. Light all of them with Incendio to find a
chest. A wizard card will be inside. The torches will be on top of towers.
Easy house points
In the Chamber Of Secrets, destroy paintings on the wall. You will open the
painting and get 100 points for Gryffindor.
After returning from the Whomping Willow, head deep to your right when Professor
Snape finishes scolding you. There, in a corner, you will find your first Notice
Board Item. You can return it to the Notice Board before or after you go to the
Restroom Shop the Weasley's set up, earning you the very first 10 points in the
game, and possibly a Wizards Card.
Easy Sickles
Once you have collected your Standard Book of Spells (Grade 2) in Diagon Alley,
you can cast Flipendo to break barrels and uncover Sickles that you can use to
buy items such as Stink Pellets at Gambol and Japes.
In Diagon Alley, there are three areas where you can break the barrels (using
Flipendo) to get Sickles. Remember to revisit these areas several times to get
more Sickles. They return three to four times after visiting a few shops.
When you are done collecting all of Ginny's things, do not talk to her. Just go next
to Gringott's bank where the barrels are located. Smash all the barrels. Do not
pick the Sickles up until you have smashed all the barrels. If done correctly, you
will have 13 Sickles to spend.
Stink Pellets
After you leave the Burrow and have finished collecting Ginny's lost supplies, go
around casting Perfect Flipendo's on all of the objects you can find. Collect the
Sickles, if they appear. Once you have enough Sickles, enter Gambol and Japes.
Purchase a 10-pack of Stink Pellets. These can be useful when facing enemies, or
if you are caught by a Prefect after hours.
Easy duel win
First use Expellmarias until the orange ball is giant. When it is in the air heading for
your opponent, use Diffindo before it hits so they cannot move away in time. Note:
This may not always work.
Use Expelarmus (the shield) to deflect the attack. Immediately after that, start
charging Flipendo. Shoot flipendo either when it is full or when the deflected attack
is halfway there, whichever occurs first. This will either cause the Flipendo to hit or
the deflected attack to hit. Note: Hold the aim sight to lock the Flipendo spell on
the enemy.
When you are dueling, press L, cast the Knockaback Jinx twice and dodge the
reflected spell. This will not work on Gargoyles, but is particularly useful against
Draco Malfoy in Defense Against The Dark Arts or Slytherins.
After you use your Expelliarmus spell to deflect the Flipendo attack, before the
attack hits your dueling partner, use your Diffindo spell on them. This will cause
them to fall down and get blasted by the Expelliarmus you just repelled, winning
you the point.
Whenever you are doing a Wizard duel, there is an easy way to defeat your
opponent. Launch a Flipendo Spell at your opponent immediately after you launch
his spell back at him. He will not be expecting it. This does not work when you are
dueling with a Gargoyle.
When you are dueling with people (and not statues), go to the back of the room
then turn around. When your opponent strikes, hit it back. Go very close to the
blue line but not or past it. Hit it when it returns to you and it will more than likely
hurt your opponent. Repeat this as many times as needed.
To defeat Malfoy and his gang easily in duels, let them shoot Flipendo at you. Next,
use Expelliarmus to reflect it back. Keep playing this little "tennis" game until the
magic ball is at the maximum size, then slowly move closer to the other person.
This will make it more difficult, but you will confuse them. This works best on
Goyle.
When Prefects come at you with Locomotmortis, hit them with Flipendo and they
will stop in their tracks.
When a Prefect's Locomortomortus is about to hit you, use your Expelliarmus spell
to repel it, then run away. You can also Flipendo the Prefect before he puts the
spell on you. If you choose to do this, just quickly tap Flipendo. Do not wind up.
They will say "Ow!" and give you enough time to run away.
Bertie Botts Bean Bag (100 Bean capacity)
Use the Skurge spell on a chest covered in ectoplasm behind a tapestry (you need
the scissors spell) on the third floor, by the Defense against the Black Arts
classroom.
Bertie Botts Bean Bag (200 Bean capacity)
Gather every item for the students around Hogwarts (not the Notice Board). You
have to actually find the people. The final person will give you a key to the
confiscated items room. In there are six Wizards cards and the biggest Bertie Bots
Bean Bag.
Sneaking around at night
When sneaking around at night, you need to get by many of the prefects. When
you need to get by them, simply crawl under the bookcase to the left of the
portrait that leads to the Griffondore common room. It leads through a secret
passage that takes you to the fourth floor.
When sneaking around and you do not want to walk slowly, you can use various
objects and spells to distract the prefects. Stink Pellets are not too reliable, but the
non-explodable luminous balloons work well. As for spells, try Flapendo.
Avoiding ghosts
When you do not want to be hit by ghosts and lose all your items (Balloons, Beans,
and sometimes Stink Pellets) just stand on the ledge until the specter nears you.
Tap the Analog-stick so that you will fall and catch the ledge. When you are
hanging, they cannot hit you and cause your items to go flying.
Another way to avoid the ghosts and keep from losing your collected items is to
use Lumos. Hold Down to maximize the spell. The ghosts will not hit you when the
light is on. Sometimes this requires careful timing because you are trying to
search and collect items at the same time.
Avoiding Ginny and Mrs. Weasley
Once you enter Diagon Alley, there is a way to avoid Ginny and Mrs. Weasly. Stay
against the left wall and you will be able to avoid them. Also, when you finish
getting all of Ginny's lost things, stay against the opposite wall of where they are
(opposite of Florrish and Blotts) and remain close to the wall.
Escape Uppergraders
When you are going to get caught by an Uppergrader and he uses the
Locomotomortis spell, use the shield spell to stop it and run away. If done
correctly, he will say "Did any one see him?".
Escaping the Slytherins
When you are in the Slytherin common room and need to get out, hide behind the
pillar on the right side and wait for the girl to pass. Next, go into the room on your
left and stay behind the door. The girl will return and look around. She will not see
you. After she walks away, run and jump to avoid being captured. As soon as you
exit the room, go to your left. Once there, start running to the door to avoid being
captured. This may take a few attempts, as there are many people waiting by the
door. Run very fast instead of creeping there -- the Slytherins do not catch on
very quickly that you are there.
To escape the Slytherin, you need to first open a painting in the painting room
before the common room. It is the second one the left. When avoiding Slytherins,
run to the library that you will find and go to the painting (behind). Open it, and it
will be much easier because you will be almost at the end.
Deduct points from Slytherin
When Hermione changes you into Goyle, go out at night and try to get caught by
the Prefects (the people that patrol the halls). When you do, Slytherin will get 5
house points deducted. You may repeat this process a few times, but after awhile
this will stop.
Expelliarmus Challenge
Use your spell that cuts down tapestries and ropes on the spiked ball. Walk up
close to the edge and hold your trigger button, charge up for a half second and
cast. Note: If you throw the imps into the fiery pits, they will die and you do not
have to worry about them. Likewise, if you throw them all away you cannot put
them into the cages to get out; but when all are indeed gone, they respawn from
that hatch in the wall at the first ramp.
Professor Flitwick's Incedio Challenge
Once you get the Incedio Spell, return to the main room and make sure the two
pillars are down. Go into one of them and switch the flame direction so that the
flames are both are on one side of the room. On the other side, use Incedio to
light the pigs and Flapendo to point them up to lift the platform; then again on the
other one. Run quickly to the switch by the exit. If successful the door, will be
unlocked halfway. You will need to do likewise with the other side. Note: You do
not have to charge at all -- this gives you a few extra needed seconds.
Fighting with Expelliarmus
When in one of the few battles with Hogwart's students (just the Slytherin Gang, all
others leave you alone), let them make the first shot and bounce it back. Just as
you do, use your Flapendo with a quarter to half second charge to knock them
back, thus trapping them with two spells to knock back, which they can never
manage. Note: Beware, just as you finish casting Flapendo (depending on
distance), you will be forced to use your Expelliarmus almost instantly.
Hermione's book quest
After you have defeated the Book Shelf on your quest to find the book for
Hermione, grab the block and take it all the way to the front of the room in front of
the first book shelf in a row of book cases. When you are on the first book case,
you will see flying books staying in one place. Cast the Hand spell on them and
jump across.
Finding the Ghoul book
Go through the tunnel with two star bushes that is near the flying field with Ms.
Hooch. Then, fly to the left and you will find a ledge that has the book on it.
Hogwarts: A History book
When you climb on the book shelves, hit the flying books two times and they will
fall. You can now jump onto the next shelf. When you make it to the book, it does
not matter if you die -- you will be put back up onto the ledge.
Defeating the Basilisk
Grab the sword, but do not attempt to hit it when you get the first chance. When
the basilisk gets very tall and green appears from its mouth, use the sword on the
black diamond on his chest while he is up. To do that, make sure you lock on then
attack. Continue to do this and he will be defeated soon. Note: Only attack him
while his head is far above the ground. You can use either Flipendo or Incendio
(recommended). Let get fully powered, aim at its scales (not its head) and release
the button. After five to ten hits, you should defeat it. Also, do not touch the snake
or let it touch you. If you do, you will be poisoned. Watch out -- it will get mad
and "stomp" to make the stalactites fall. After losing a third of its health, it will
start to shoot poison out of its mouth.
Defeating the Bookcase
Flippendo him in the front repeatedly until you see him fall. You will then be able to
pull the box to the end. Then, jump from pillar to pillar and you find the spell book.
It will allow you to destroy Green Goop-A-Goop.
Click here to find more Harry Potter And The Chamber of Secret cheat codes.
|
 |